![]() PS: It’s always great to meet a blog reader in game. While the random matchmaker being rigged is a concern, as long as ranked battles are fine and randoms are playable (hint: World of Tanks where everyone rushes like a bot is not playable), I won’t stop playing. Spend money only on premium time and permanent things. You just waste your money, since they identify you as an addict and will sabotate you to make you spend more. I usually advise players to not play games where the matchmaking is rigged, but here there is a simpler advice: don’t pay gold for signals, camo or consumables. When I cleared my gold stockpiles and stopped throwing money, they reclassified me as a “sometimes paying player” so I’m back to the neither boosted, nor sabotated default group. The reason behind it is that the matchmaker is optimized to rip of players from their money it and (correctly) assumed that I’ll stop paying when I get tier 10, so they denied me victories to make me play more games therefore pay more money. ![]() ![]() The next day I spent all my gold to buy premium time and stopped throwing the leftover on signals. Instead, I multiplied low base numbers due to the constant defeats. Throwing $5 for an evening of good play doesn’t seem to be in excess. Every game I used full set of +XP and credits signals and camo, replacing them for gold. What happened is that I’ve thrown money to the game to reach the T10 destroyer before the end of the season. And not me being extraordinary bad because then my damage wouldn’t be what it is. It’s more likely something happened that day. These are some really low chances at the edges. Assuming 50% or 38.7% being my real winrate, these are the chances of outcomes of 12 games: One might assume that “bad luck happens”, but chances can be calculated. ![]() The next day the loss streak was over like it never happened, my current stats are 79 games, 31 wins, which means that I played 31 games since the screenshot and won 14, so I’m back to 50% winrate, despite my average damage decreased by 4K. Funnily, even during the loss streak I managed to keep 46K damage per game, while the average Yugumo has 35K. ![]()
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